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Author Topic: Rise of the Hutt Cartel - SWTOR 2.0  (Read 297 times)

April 10, 2013, 02:30:35 PM

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So Bioware is dropping the newest expansion pack for SWTOR next tuesday (yesterday if you pre-ordered it). They've really polished it up. I finally feel like this game is where it should have been at release.

Endgame content is finally there, with 5 raids to choose from and 3 modes of difficulty for each raid (Story, Hard and Nightmare).

Also new daily areas in Section X on Belsavis and The Black Hole on Corellia that you can use to earn tokens for entry level raiding gear (think JP/VP).

Level cap raised to 55 and a brand new planet, Makeb, with all new voiced questlines and heroic missions.

Archeology-style missions that take you into the heart of elite/heroic territory.

If they stick to their "New content every 8 weeks" schedule, this should grow very well and very fast. And it's free to play as well.